Did we yawn? Well, yes we did, but as always in these situations we pressed on in the hope that things would get better, and almost without us noticing, they did. You know the sort of thing: take your hero, ramble round the landscape, pick up a few units before plodding into battle, and pick up treasures, gold and items along the way before meandering into battle against various creatures guarding the better (ie useful) items and goodies. So you can imagine then, how we were less than impressed when the first couple of hours of gameplay appeared to present an almost identical gameplay experience to what was offered with Heroes III. We at ZONE Towers, however, require a little more than a bit of gloss from our high-profile sequels.
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